As a former wargamer, it's fun to see that something a lot of wargamers hate, a lot of MFers like it
I remember when I played tabletop wargames, there was always discussions on the random and luck aspect of rulesets we played. A lot of players didn't like (and stills don't like) dice random events, especially the ones wich can change the result of the game. "Omniprésence des dés" we say in french, wich I can roughly translate by "too much important dice effects in the final result".
I just can't imagine to play a game, achieving a good defense play/small score and being defeated because a dice roll, for example
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From what i understand anyone can use the pass box. If you start the game using either method you must stick with that method the entire game. If your knees hurt one day use the box.
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If people can't or don't want to play TTQB passing, I stronly suggest them to try the passing sticks.
Anyway, I can understand why people has interest in random box or dice-type events, but I understand why some other ones will not like it too
