your dices charts are very interesting. Sounds like the days I was playing wargames
Personaly I try to keep the game on a coaching/training level, and not include "skills" (ttqb, tdq, etc...)
So I use a dice for kicks too. But I'm using a basic 6faces dice.
TD extrapoint : 2-6
field goal :
0-20 : 2-6 on the dice
20-30 : 3-6
30-40 : 4-6
40-50 : 5-6
50-60: 6
60-more : impossible (I know the record is 60 and something, but...it's so rare that I didn't want to simulate it).
1 on the dice is ALWAYS a critical failure (like we say in wargames

). To simulate the rare but real big mistakes of the kicking team, or the possible defense interception/ball punches.
Quote:
Also, there was no way to throw curl routes (with the receiver remaining stationary)
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I don't understand that point

If you allow the receiver to pivot, and allow to angle the passing stick, you can easily simulate curls, turns or whatever complex WR runs, no ?
Personaly, on my big board I just allow to angle the stick (to allow passing completion for WR with loop bases). But the receiver can't be pivoted.
I don't allow receiver pivot anymore, since it can be a unfair advantage to offense on my big board (certainly caused by our lack of experience in defense strategy, but for now...it's better like that. )