Quote:
Originally Posted by RooMorgans
I use a percentage based system to shade the results such that completion percentages are more accurate and the possibility of interceptions is increased.
So, when I find an open receiver and stop the board, I roll two 6-sided dice of different colors (red, white).
If they come up the following:
R-W
1-2
1-3
2-1
2-2
5-6
6-5
... the pass is incomplete and the play is over. If it comes up snake eyes, the pass is intercepted by the nearest unengaged defender and can be run back. If it comes up 6-6, the pass is intercepted and the play is over.
Any other dice roll, then I throw the pass and proceed normally.
Between that, and the percentage of TTQB passes I hit, I've been very happy with the completion percentages I've been getting in my games.
Ed 
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Ed, that sounds like a simple and efficient system. I may try to adapt that but weight the roll in favor of super star QBs vs. mediocre QBs. For instance, lets say I play with Joe Montana and the 49ers vs. Trent Dilfer and the Ravens. Let's say I use a ranking system from 1 to 10, 10 being the highest, an I look at their respective lifetime passer ratings and decide that Joe is a 10 and Trent is a 6. Then I can slant the odds in favor of Joe completing more passes than Trent.
Example: Using your system, for Trent (an average QB) if it comes up any of the following the pass is incomplete:
R-W
1-2
1-3
2-1
2-2
5-6
6-5
For Joe however, since he is more highly rated, he would only have an incompletion if the dice rolled:
R-W
1-2
1-3
2-1
2-2
Thus, Joe has a 33% higher chance of completing a pass than Trent because he is a superstar. Do you think this could possibly work?