OTHER
* After or during every play, The Box is shaken. Results from The Box (currently using the NFLGTSL box, v1.6, developed by Reg Rutledge), can cause fumbles, incompletions, penalties, and injuries. On all plays but passing plays, The Box is shaken after the play. On pass plays, The Box plays is shaken before the pass is thrown, so that if an incompletion results, the play is over and time can be saved.
* If a player is injured, that player's base misses the number of plays prescribed by The Box. However, in the ECFA, since there are no backups, the figure stays in the game, but is replaced by a TTC shell with no dial. There are no multi-week injuries in the ECFA. Any player prescribed for a multiple-week injury only loses their base for the rest of that particular game.
* Games are played over four 60-minute quarters. In the first and third quarters, there are no stoppages and it is a running clock. The only possible stoppage is for an injury time out, should a player become injured, or a completely ineffective base need to be replaced. In the second and fourth quarters, the clock runs without stoppage until the 5-minute warning, after which time, all normal football clock stoppages (incompletions, out of bounds, etc.), apply. Each team is given 3 time outs per half.
* There is no overtime in the ECFA. Any game tied after four quarters ends in a tie. The only exception is the Commonwealth Bowl, which is the ECFA's national championship game, where there must be a winner. Overtime in the Championship Game features each team getting 4 plays from the 50, until one team cannot match the scoring of the other in a round.
* Spike rule: In the final 5 minutes of a half or game, the offensive team may call "spike," at which time both teams will line up in a proper formation, the board will be started then immediately stopped, and the clock will be stopped. The Box will still be shook in these situations to check for penalties/injuries, etc.
Ed
