1. BASES: Any and all current manufacturers' bases (shells and dials) are allowed (Miggle, Tudor, Buzzball, ITZ) to include a MAXIMUM of 2 Munro and/or Miggle's 1st Edition ProLine "Boat Bases" of which Offense is allowed 1 and Defense is allowed 1. ITZ dials may be used anywhere on Defense, but are limited to the OL and QB on Offense.
2. FIGURES: Any and all current manufacturers' figures intended for EF (NO HeroClix) are allowed (Miggle, Tudor, Buzzball, ff.com), to include customization of said figures as long as they adhere to height/width/weight limits.
3. WEIGHT LIMITS: The new MAXIMUM WEIGHT should be bumped up to 3.6g
- ALL figures can be brought up to or cut down to 2.3g*.
- Max TTC weight is 1.3g
- Max rookie weight is 1.0g
NOTE: *Miggle's and BB's heaviest fig is 2.0g and ff.com's is 2.6 - so I split the difference.

To include EVERYONE, we must include EVERYONE!!!
4. TTQB/PE/PS/ATTAC EQUIPMENT:
- All methods of passing allowed. Limitations and specifics to be discussed later. For example, if the TTQB is used, then play is down at spot of completion (NO YAC!), unless deeper than deepest Defender. All other methods - play continues as rules allow.
- Modification of the TTQB is allowed as long as the MAXIMUM height of standard TTQB + 1 TTC base is not exceeded. A spring may be added to strengthen/enhance kicking leg.
5. FOOTBALLS: All manufactured footballs allowed to include EFDW's "Puff Dady." Why? I used to use the standard foam ball but people couldn't see the long passes and I would get jipped. The ONLY reason I switched to the PD is so that when I hit 'em you knew it!
6. GAMEBOARDS: I agree that until custom monster boards cost around the same as a new 620, that the STANDARD should be Miggle's/Tudor's Model 620 or ff.com's 308 or anyone else's like-sized 620 scale board. Speed should be set so that the AWAY team is satisfied he can run 70yds in :04 seconds (with all 22 players on the board) and so that no more than 2 players fall over on any given play, which would constitute a "play over" on the 1st occurence and than a "play over" and speed adjustment on subsequent occurences.