Thread: Weight Limits
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Old 05-17-2008, 05:36 PM
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RavennaAl RavennaAl is offline
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Location: Grand Rapids, MI
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Well, I guess it is true that you can pop off a figure that has been glued to a base. The only thing is that if you see an opponant with a figure seperated from a base, you call a foul. As I said, all figures would have to be glued to a base, therefore there should be no figures that are not on a base, nor bases without figures near the table. Secondly, one can always check an opponants players after the game. It would be easy to figure out which players are still glued, and which have had the glue broken. But as you said, there are always going to be cheaters out there, no matter what system that you use, unless you have seperate referees watching both players 100% of the time.

The thing is, I don't think there is that much difference in a .1 or .2 gram difference. The biggest difference in performance is in the base itself. Case in point, the game between the Sasquatch and SwampMoose. I use only rookie bases that are un-tweaked. But, I also use a BB under the linemen, which puts the base at the same weight as a normal TTC base. The 'Quatch are all 67 Bigman figures, and the bases are also painted. I have no doubt that all the 'Quatch were heavier than the Moose. But, the Moose all had bases that had been extensively tweaked by none other that Mr. Pratt himself. If you watched the game, you'ld see that the two teams were pretty evenly matched. There was no overly strong players for either side, nor overly fast players. The game was enjoyable simply because the two teams were about even, and Glenn is a great guy to play against. If Glenn had weighted his guys up it would have been no contest. Nor would it have been much of a game if Glenns team had all been on un-tweaked rookie bases. As it was, the extra weight and tweaked bases sort of cancelled each other out. And after all, isn't just having fun what it's all about??
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