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Old 03-17-2009, 11:10 PM
Vince148 Vince148 is offline
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Join Date: Nov 2008
Location: Now back in Michigan
Posts: 228
Default How do you build your playbook?

Slowly, plays are being developed. It's been a lot of trial and error.

I'm seeing a whole different side to this game. Angles, turns, timing. I'm now looking at this from more of a "physics" perspective. Kind of like pool. If I make two objects collide at certain angles, what will be the result vector?

So this is how my playbook is being developed. Although, I have only about 4 palys that seem to be working consistently.
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