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  #50  
Old 03-18-2009, 12:18 PM
mwhite212
 
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I would not be so presumptious as to suggest that I could be knowledgable enough to be part of the committee. But I would like to make a few points you may want to keep in mind. Bear in mind these are strictly my opinions and am not trying to step on any toes.

In order to have widely accepted set of rules with a broad appeal you must have the following:

1) The game must stay true to certain core roots. Tweaking bases and the TTQB should have a significant impact on the game.

2) Tactical and strategic minded players should be able to have meaningful play development through manipulation of the players during a play. i.e. Stoppages.

3) Creativity, modeling skill, and painting skill should be encouraged within certain guidelines. It is my belief that presentation is a big part of this hobby, and should be included in the "scoring" at tournaments.

4) Some sort of effort to include the individual player's (model's) skill in the game apart from base tweaking should be made. I will make a post on what I mean by this...I'm pretty sure it will get shot down, but it's just a suggestion.

5) Accessibility - there should be an "Amateur" league and a "Professional" league. Amateur's use different (aka CHEAPER!) equipment with tighter restrictions and the pro's should be more opened up with much more customization, scale boards, etc. I would even go so far as to say, because of the board size difference, that the amateur league be limited to 7 man teams. Less for new guys to keep track of and more room to maneuver on the outside.
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