Miniature Football Home  

Go Back   Miniature Electric Football Forums > Miniature Electric Football Tailgate Party
FAQ Members List Calendar Mark Forums Read

Reply
 
Thread Tools Display Modes
  #1  
Old 09-23-2010, 10:37 AM
mantaraydre's Avatar
mantaraydre mantaraydre is offline
MFCA MEMBER
 
Join Date: Nov 2006
Location: new york
Posts: 2,866
Default PRO SET LEAGUE GREAT RULE

COACHES,

In the PRO SET LEAGUE they have some something called zone movement.
After the snap of the ball which is a quick buzz of the board, you can move any linebacker and defensive back 4 yards in any direction. Which means you can show various looks at first, only to shift out of it and show entirely something new. Only with stops you can do many things.

You can show a blitz package and change it all at once.
Between stops, your players are allowed to come on and off thier magnets.
You can show linebackers blitzing heavily before the snap. Only to have 1,2 or all drop back into a zone and be placed on a magnet. This is the only style i have ever read that the defense has an equal chance to make plays like the offense.

you can have a db turned to run with a receiver before the snap. After the snap, he can be repositioned 4 yards in any direction to either play zone defense or come after the quarterback. You can hide schemes in this style of play.

Have your initial defensive set up and have your 4 yard reaction plan ready to execute. This style is actually like playing chess. If you look at playbooks and all the lines and arrows describing player directions. You can do that in this style. That 4 yard zone direction rule makes a major difference.

Smitty always said once you play stops you will not want to go back to the traditional styles. They have spent a year and a half getting these rules right. I personally think they are what football says to me.

baxter is ready to get rolling.
I play 49ers fan first then i travel to raven country to take on smitty.
I will be ready !!!

coaches are welcome to join if they like. I see kevin smith is 2-0 already.


mantaraydre
__________________
IF YOU PASS WITH STICKS, YOU INCREASE THE LEVEL OF PICKS.

Last edited by mantaraydre : 09-23-2010 at 12:10 PM.
Reply With Quote
  #2  
Old 09-23-2010, 12:02 PM
FrankB's Avatar
FrankB FrankB is offline
MFCA MEMBER
 
Join Date: Aug 2008
Location: Chicago, Illinois
Posts: 817
Thumbs up Nice

Excellent rule. Makes this game more like real football.
Reply With Quote
  #3  
Old 09-23-2010, 02:58 PM
the french guy's Avatar
the french guy the french guy is offline
MFCA MEMBER
 
Join Date: Aug 2009
Location: south west of France, Europe
Posts: 2,743
Default

this ruleset seems to be the perfect balance between realism and playability

I'll make a try soon, start some solitaire test scrimmages.
Reply With Quote
  #4  
Old 09-23-2010, 05:15 PM
mantaraydre's Avatar
mantaraydre mantaraydre is offline
MFCA MEMBER
 
Join Date: Nov 2006
Location: new york
Posts: 2,866
Default playability

french,

realism and playability. This is why they took so long creating it . That snap make alot difference in the intial set up of a play. with all the droping back, moving from side to side, moving up to blitz creates a real football playable defense. So when a coach places a stick down or a 4 yard catch. HE MUST BE CAREFUL.

aLSO, WHEN A COACH place a stick down and turns his wr to catch the ball, the defense can place a defense within a base length of that wr to simulate breaking on the ball/jumping the route also.

You ever see defensive players crowd the line of scrimmage showing 1 look. Then some blitz and others drop back. This way the offense does not know who is really coming. The offensive lineman must make a decision on who to block. with the 4 yard rule you can do just that before and after the snap.

you can have a db outside ready to run with the wr. after the snap, you can direct a linebacker to run over and cover that area where the wr is going to run. That db that was outside, now you can move him 4 yards horizontally closer to the line for a quick blitz.

you can turn the defensive lineman back to drop into a zone and have an all out blitz coming from the ends. The offensive line will move foward because the d-line dropped out of site.

many things can be done.


mantaraydre
__________________
IF YOU PASS WITH STICKS, YOU INCREASE THE LEVEL OF PICKS.

Last edited by mantaraydre : 09-23-2010 at 05:25 PM.
Reply With Quote
  #5  
Old 09-23-2010, 06:14 PM
the french guy's Avatar
the french guy the french guy is offline
MFCA MEMBER
 
Join Date: Aug 2009
Location: south west of France, Europe
Posts: 2,743
Default

I don't understand one thing, concerning passing :

Quote:
With either passing attempt, offensive coach must first reach into the bag (12 craft footballs). If he pulls out one of the clear footballs ( 8 in the bag ), the pass can be attempted. If he pulls out a different football ( 4 in the bag ), the pass is incomplete. Move to the next play. This method gives coaches a 66% chance of completing a
pass which is a little higher than the NFL average passing percentage
( 60% )

If I understand correctly, that random pick is used to simulate the pro passes completing percentage. Chances of COMPLETING a pass. Wich are, if I understand, about 60% in NFL.

BUt that random pick allow the player to ATTEMPT a pass. Not to complete it. So add the random pick + the natural percentage of diferent passing methods (ttqb, sticks, etc...), you will fall far from the 60 or 66% of complete passes, finally.

Do you understand what I mean ? For me, finally that random stage in passing is just another form of the dice box. Just a random effect. No reality matching, since the percentage does not match anymore (60% completed passes in NFL, 60% "attempted passes" in the MF pro set ruleset...It's not the same thing at all).

Or perhaps I didn't understood the rule

Last edited by the french guy : 09-23-2010 at 06:20 PM.
Reply With Quote
  #6  
Old 09-23-2010, 08:28 PM
eflfanatic's Avatar
eflfanatic eflfanatic is offline
MFCA MEMBER
 
Join Date: Nov 2006
Location: Franklin, TN
Posts: 761
Default Pro Set Rules

I did read the Pro set rules and they do look pretty good. I think we need to seriously look at them as possibly the "Official MFCA Rules". I personaly don't like everything about them but I do see some good things. I would like to see some videos from some games.
__________________
"All right, now, I don't want them to gain *another yard!* * You blitz…all…night!* If they cross the line of scrimmage, I'm gonna take every last one of you out! You make sure they remember, *forever*, the night they played the Titans!" from Remeber the Titans
Reply With Quote
  #7  
Old 09-24-2010, 10:11 AM
mantaraydre's Avatar
mantaraydre mantaraydre is offline
MFCA MEMBER
 
Join Date: Nov 2006
Location: new york
Posts: 2,866
Default I WILL SPEAK

TO SMITTY TODAY ABOUT PLACING THE RULES IN A SPECIAL SECTION. I wil ask adrian baxter to come on and explain them further. Also dwayne hall. They are they ones who created them. There are some things we will not like about about every rule set. But this and the mpfl are the closet to what is shown on television. French guy is right, to bring in new people they can begin playing and competing right away. Some coaches will not have time practicing throwing with the ttqb. If you offer an alternative to the ttqb and they are able to grasp it.They will stay interested in playing. Without that alternative, the will be reduced to running the ball only. That make them 1 dementional. Eventually, there interest in playing will begin to fade because they come to the game knowing they are not fully armed to do battle.

I rather see a coach devising pass plays knowing how his players run and where to lead them with thepassing sticks. In his spare time if there is any at all he can practice with the ttqb. But at least he has an option to compete.

mantaraydre
__________________
IF YOU PASS WITH STICKS, YOU INCREASE THE LEVEL OF PICKS.

Last edited by mantaraydre : 09-24-2010 at 10:20 AM.
Reply With Quote
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is On
Forum Jump

All times are GMT -4. The time now is 11:58 PM.

Powered by vBulletin Version 3.6.2
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.