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#1
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Time?
What do you guys do to measure the length of your games? Do you use a running clock, the on board timer, a set number of plays, or some other method?
Thanks, Erick |
#2
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Since my games are usually interrupted several times and take a few days to complete, I use 20 plays per quarter, not including kick offs. It makes it easier to keep track of them.
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West Michigan League of Miniature Football Fantasy football at it's finest! |
#3
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for fast games each team gets a full set of downs to do as much damage as possible (if there is a tie after that then they each get one more down on offence, and if there is still a tie it is a tie... i needed to explain that to my McNabb figure very thoroughly! HA)
for longer games I usually have a running clock for 15 min quarters and only time outs stop the clock. until the last few mins when you can work the sidelines to stop the clock |
#4
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Running clock. 60-minute quarters. Try and run 85-100 plays per game.
Normal stoppages for like incompletions, etc., happen in the final 5 minutes of each half, and each team has 3 time outs. Only other stoppages are for changes in possession. Ed
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GO PITT!!! |
#5
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Thanks for the replies so far. My cousin and I used to play 15 play quarters in our league as kids. We didn't pass and games usually took nearly 4 hours. I'd like to start playing solitaire but finding 4 hours in a day is nearly impossible.
@Al- I spent most of the morning reading about your solitaire league...very inspirational and fantastic post game wrap ups. |
#6
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Thanks, Eric. I tried to write it as if you were reading the Monday Sports section. Wow, you spent most of the morning reading it. I guess I'll have to type faster next time so it won't take as long to read...
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West Michigan League of Miniature Football Fantasy football at it's finest! |
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