I just discovered it on mfca.org !
Great quality, synthetic explanation, and I'm now able to put new faces on well known hobby's personalities too.
I've got an idea for another vid: you should make a video explanation of a gaming sequence following the MFCA rules (basic and advanced rules). On the new promo video, there is a moment when a RB is highlighted and the rest of the image is darker : then the game develops, and you focus on the RB. Very clever, and pedagogic.
Imagine the same system for a gaming sequence (turn sequence) video explanation. I believe it could be a good way to promote the game, with beautiful figs, and good tweaking.
The major advantage of MF on other wargames and figures game is the dynamism of the game. Not static, not theorical. The game "lives" and real physics are in game. Let's show it to the world

Remember that the world doesn't know the game...and barely imagine how it's working...Even in USA, for a lot of people, it's just a child game with circle turning plastic guys..
