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Old 11-05-2010, 04:15 PM
the french guy's Avatar
the french guy the french guy is offline
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Join Date: Aug 2009
Location: south west of France, Europe
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Default solitaire league experience sheet

Hi,

Today I had a new idea for solitaire league. I plan to use an experience sheet, like in wargaming campaigns.

I explain. On wargames, your army on campaign beginning is always composed with rookie troops. Fighting and having succes on missions, they improve their skills, become better, tougher, etc...

Imagine a college football team. Composed by rookies, wich had not revealed all their potential. Some of them will fall during their college years, being injuried, or simply disapointing. Some other ones will become pro football stars. Everything is decided on the game field.

Why not introduce the same principes in solitaire leagues ?

Imagine your team. Tweaked and ready to play. They will play games, they will EVOLVE.

How ? simple. On a solitaire game, you note all the stats and games events. So let's say, a victory in a game = a main bonus. A lose = a main malus.

Your running back have 50yards by game ? = bonus
Your receiver is good ? Maybe your recruiters made the good choice with him, perhaps it's the future NFL star... = bonus


Let's speak about numbers to see how we can make it work

For running back, we can imagine a ratio of 0.2 by each yard the RB gains.

Imagine last game : rb runs for 50yards. 50*0.1 = 5yards bonus. On next game, when your RB is tackled, add 5 yards to his rush.

For receiver : Seeing the percentage of completion, with the same ratio system, we can imagine some yardage bonus for people using passing sticks. Let's say the WR has a 5yards bonus : on the next game passing play, the figure will be allowed to move forward about 5yards to the ball marker.

for linemen : adding a weight ratio ! A victory = 0.1grams under the base, for example. A sack = you loose the advantage on next game, for example.

A defeat will cancel the last bonus for the next games. 2 defeat = you loose the 2 last bonus stages. etc, etc...


Add a injury system, and feel almost the real coach emotion when your star RB with 15yards bonus destroys his knee just before the BOWL...

You'll see your youngs growing to success...or failure. Like the real thing.

NOW imagine your college team is fantasy (names you choose for the athletes, name of team). Play 2 or 3 seasons, and record everything, stats, bonuses, etc... You'll be ready to create your own draft, to include your players in a pro team, depanding of their skills!

The best ones will go in your NFL solitaire league...the other ones, in arena, UFL, or any other league. And on these leagues...using the same systems, they will have a chance to be on highlight and evolve again in their carreer ! YES, CAREER !


For now it's just some ideas I throw on the forum to keep them alive, but I believe that 's a good idea. I'm plenty of good (or weird, depands of the point of view ) ideas

Last edited by the french guy : 11-05-2010 at 04:24 PM.
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