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how do you manage stoppage ?
Hi,
I' m finishing to prepare my teams for my first game, learning the basic MFCA rulebook too and buzzball passing simulation rules too. I'm wondering myself about stoppage. I want to integer stopage in my play, but in the simpliest way possible, with only one stop (stop for pass, but also one stop to react in case of a run play). What figure can I change orientation, when can I stop (for pass play, it 's obvious, but for run play?), etc, etc... So if you have any advise for one stop action rules, thank you Dimitri |
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