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View Poll Results: Which should be the "official" weight limit for miniature football? | |||
3.3 grams |
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16 | 25.00% |
4.0 grams |
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48 | 75.00% |
Voters: 64. You may not vote on this poll |
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#1
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![]() This has been interesting, following this discussion its important for one reason, level playing field. The whole weight debate is about leveling the playing field no matter what u play with. 3.3 is usually associated with stock products while 4.0 which has always been associated with ff.net & customizer friendly weight class. Obviously if 3.3 was chosen that would slow the boom of newbies creating there own teams, which is essential considering the growing costs of custom work, also stunting creativity, by dictating weight that cant be met customizing, goodby green stuff to heavy. 4.0 seems to me to be the best, because it allows stock teams that are light to compete with the heaviest custom teams not exceeding 4.0, by means stated here, I bet I never chop my stands again to play in a torny. The real importance of clarifing this is that U no longer have to build a new team every time U travel, of course your local leagues can continue as is, but when U travel U know your team is legal. I think that would also promote participation because now your league team is your travel team imagine that.
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MegaWattz |
#2
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![]() Quote:
I think some of you guys have it wrong about the "standard" it does not relate to the type of figures you have but the maximum weight. The stock figures are great and my favorite figs are the straight arm corners and BB Mr. Everthing and they are ALL starters on my team, and not every player is 4.0 But there is so much more you can do with a max weight. More is better. More choices = more creativity = more fun It has worked well in competition and I believe it should be the new standard for advanced competition. No one is saying that you can only get figures from one manufacturer. That's just stupid. Being able to customize your players and adjust their weight is an essential part of the modern game. 3.2 grams as a LIMIT is just too restrictive and for competition I just think its a thing of the past.
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Last edited by Treks1 : 02-19-2010 at 10:07 PM. |
#3
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![]() Quote:
I love this idea. Right now making a team for Dixie 4.1 , Beltsville Bash, 3.3 , CBSMF 4.0 BAMA BLAST, UNLIMITED FOR LINEMEN. So my work is heavy keeping buying figures to make weight for different leagues or tournament.
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KING ATL DSMFL COMMISH |
#4
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![]() Quote:
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"All right, now, I don't want them to gain *another yard!* * You blitz…all…night!* If they cross the line of scrimmage, I'm gonna take every last one of you out! You make sure they remember, *forever*, the night they played the Titans!" from Remeber the Titans |
#5
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![]() I could state as KingAtl said it's becoming like JOB building so many different teams and time and expense
![]() It is enjoyable to customize figs, but with just less than a year in the hobby and ALL the leagues I CHOSE to play in, just a bit over whelming at times, but I made the choice. I do agree there should be classes and my analogy is to a professional competitive combat handgun shooting sport which is an international sport, IPSC even aired on ESPN. (I know, some of you "cringe" when I speak of it) They have stock (limited), out of the box gun, no mods, can't shoot as fast or accurate and Unlimited, race guns, fast, smooth accurate, (Indy car)...lots of mods and money invested... There were a lot of debates in that sport as well at which was "best"...bottom-line the newbie choose what interested them so I like the class idea. I am just as bad at 3.3, 3.5 or 4.0 or 4.1...I don't discriminate ![]() I'll defer my vote...but yes to classes Joe Ram "If you're not living on the edge, you're taking up too much space" |
#6
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![]() What a waste of topic space, I feel like we set the wayback machine to 2005.
I play and love 4.0, but the standard should stay at 3.2/3.3 DONE! You basically have: 3.2/3.3 4.0 Unlimited Weight What else do you need? All this setting standards talk is ridiculous. We already have them. We have all the weight classes we need to cover everyone, the figures are basically in the same scale give or take. What a waste of time. Instead of focusing on scales that are not needed, we should focus on recruiting materials, instructional DVDs, league building packages, sponsorships and advertising deals, etc...
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Coach Shabby J - MFCA Pacific West Region Rep Casciolini & Luffeigh, Inc. Los Angeles...making EF history for over a decade. |
#7
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![]() Quote:
Promotion of the hobby can mean many things. Yes, producing DVD's brochures, ad packages, etc is promotion, but so is setting standards. In order to write a brochure or sell advertising, we need to show that we are organized and have fair competition. Rules and standards are the foundation to us being able to promote the hobby on a more advanced level. Being organized and showing that we know what we are doing gives us competitive credibility and gives anyone wanting to start up and compete a fair chance to compete and succeed. Firm guidelines is a way to promote and may be the best way to promote! Just my thoughts...Shabby and I always go at it...LOL ![]() ![]()
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EM-F-er [ěm -f-er] –noun-abr-slang: Electric Miniature Footballer 1. a person/hobbyist/gamer who creates a representation of American Football in a small or reduced scale for competition or show. 2. the majority of forum users on the website, www.miniaturefootball.org —Idiom 3. One Bad Em-F-er, negative shout out; pertaining to weirdwolf: There goes one bad EM-F-er. I mean he can’t play and ain’t never win nothin’! |
#8
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![]() At this point the tally is 40 - 5. It looks like the MFCA has spoken.
Now let's move forward and let a new era begin! ![]()
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Follow us on Twitter @MFCA1 and Facebook on Miniature Football Coaches Association |
#9
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![]() Put 'em up Wolf!
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Coach Shabby J - MFCA Pacific West Region Rep Casciolini & Luffeigh, Inc. Los Angeles...making EF history for over a decade. |
#10
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![]() Dimitri, I can respect your concerns, especially since you have just recently joined the hobby. Therefore, you have the new, or rookie, coach point of view that the rest of us lack. However, there are a couple of things I want to say.
First off, no matter what limit you put on the weight (unless, of course you are talking about unlimited weight), anyone who wants to play against others will want to buy a scale. Why? Because it is the only way to be sure that his figure/base combination is within guidelines. Even at the 3.3 standard, how will a person know if his figures are at 3.3 or under. Perhaps if a person only uses stock painted Miggle players he could be certain, but what if he paints his own team? And how many coats of paint could he put on before that figure is too heavy? Plus, what if a new person sees some FF figures and wants to use them? With the 3.3 limit, most of his players would be over the limit and he would not have any clue as to how much to lighten them without a scale. Let's face it. No matter what, a scale is pretty much a required piece of equipment these days. Most are not that expensive. I think I paid $12 or $13 for mine a couple of years ago off Ebay. We are talking about a weight standard, not a figure standard. Any Miggle, Buzzball or FF figure should be considered 'standard'. Any Miggle, Buzzball of F5 base is also considered 'standard'. It's simply a matter of how much can you weigh them and still be considered within guidlines of what is considered a 'standard' playing weight. Adding weight to figures and bases is very easy, much more so than tweaking. Dimitri, you state that you are playing above the 4.0 because that is where you made your figures. Perhaps if we had already had a 4.0 'standard', you might have been more carefull about how much your players weighed when you were making them and could have used them in tournamnets someday. As it is, being isolated over there in France, weight wasn't that important to you. But, if there had been a large following over there, you might have had more concern about being at the same limits as what the rest of them were playing at. I don't know if I'm making any sense to you. I wish I could say it in French to make it easier to understand. The purpose of this is to not confuse beginners. This has been an ongoing problem with this hobby, too many weight classes, too many different rule sets, too many different board sizes. There is absolutely no standardization whatsoever in miniature football. It's time we did something. This is the first step, hammering out a basic weight that anyone can play at and be on an equal level with others. By the looks of the votes, it appears that most people are favoring a 4.0 limit. This would allow any combination of figures and bases that are commonly available. Hopefully, we can get through this and then move on to other 'standardizations' that will only make the hobby easier and more fun for new players.
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West Michigan League of Miniature Football Fantasy football at it's finest! |
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