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  #11  
Old 02-18-2009, 03:09 PM
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WEIRDWOLF WEIRDWOLF is offline
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I had to try this. I ran down to the basement and set it up. First try was a no go. Switched the kicker onto a 7 gram weighted base, made sure the foot was just right and he went 3 out of the next 4 from 35 yards out......hands free. Way too cool!
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  #12  
Old 02-18-2009, 04:32 PM
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mantaraydre mantaraydre is offline
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Default for those who cant view at the moment

Coaches,


For those of us who can't view you tube at the moment, what exactly is the scenario we are supposed to be watching/then trying.


Also, does anyone have pic's on the best way to set up the leg on the tdk. My kicks keep hooking right.


mantaraydre
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  #13  
Old 02-18-2009, 05:58 PM
ivsoptionsondeck ivsoptionsondeck is offline
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Default I'll Explain what I stumbled upon for you.....

Quote:
Originally Posted by MANTARAY- DRE View Post
Coaches,


For those of us who can't view you tube at the moment, what exactly is the scenario we are supposed to be watching/then trying.


Also, does anyone have pic's on the best way to set up the leg on the tdk. My kicks keep hooking right.


mantaraydre
I have some photo's i'll go and show you on how I made my TDK stick to the Game Board " with 2 magnet cubes attatched together in the store " .



STEP1 : Was to make My TDK solid, not move during vibration..



Step 2 : Paint the magnet and the base to blend in with the field " optional "





Making your TDK Kick straight!?
Well!?..... that's why I said.... LACES OUT....
Your now just a holder for your TDK. Set the Ball on the Kick T in a angle for different results...
It's all up the the place kicker to keep the ball placed just right .. That's the fun part about this discovery.. It's is no garuntee you'll do it right everytime until you practice it..
But I'll let you know.... If your going to kick the ball in play on Kick off Returns, try to tilting the Football away from the Kicker before turning on the game..
It takes off large amounts of force this TDK has. The TDK can barely touch the ball and it's rocket launched.. lol... Practice , that's all I can tell ya, Practice all angles I gave you the best one to start with though.... Good luck.. and have some fun with it..

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  #14  
Old 02-18-2009, 07:44 PM
ivsoptionsondeck ivsoptionsondeck is offline
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Default I thought I'd practice copying and pasting on this one also...

Quote:
Originally Posted by ivsoptionsondeck View Post
I have some photo's i'll go and show you on how I made my TDK stick to the Game Board " with 2 magnet cubes attatched together in the store " .



STEP1 : Was to make My TDK solid, not move during vibration..



Step 2 : Paint the magnet and the base to blend in with the field " optional "





Making your TDK Kick straight!?
Well!?..... that's why I said.... LACES OUT....
Your now just a holder for your TDK. Set the Ball on the Kick T in a angle for different results...
It's all up the the place kicker to keep the ball placed just right .. That's the fun part about this discovery.. It's is no garuntee you'll do it right everytime until you practice it..
But I'll let you know.... If your going to kick the ball in play on Kick off Returns, try to tilting the Football away from the Kicker before turning on the game..
It takes off large amounts of force this TDK has. The TDK can barely touch the ball and it's rocket launched.. lol... Practice , that's all I can tell ya, Practice all angles I gave you the best one to start with though.... Good luck.. and have some fun with it..

To go with the pix's...............

http://www.youtube.com/watch?v=wcBbNpwDW_A
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  #15  
Old 02-18-2009, 07:58 PM
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Electric Coach Electric Coach is offline
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Default No Hands

That kick was beautiful. I liked it mainly because there were no hands on the table. It looked just like a real game. The Electric Coach is going to have to try to pull off something like that.

Maurice

The Electric Coach
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  #16  
Old 02-18-2009, 08:27 PM
ivsoptionsondeck ivsoptionsondeck is offline
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Default Coach Maurice......

Quote:
Originally Posted by Electric Coach View Post
That kick was beautiful. I liked it mainly because there were no hands on the table. It looked just like a real game. The Electric Coach is going to have to try to pull off something like that.

Maurice

The Electric Coach
You can pull it off..... Practice, Practice, and more Practice.
I've seen your practice session's, you can pull this place kicking off.
I'm counting on you fella..... Angling the ball is key..... These TDk's are strong enough compensate your angling the ball away from it's power kicks.. Right kicks, left kicks, or straight kicks are all possibilities. I get live kick-off returns too.. because I Practice, practice, and more practice lol.... as if I had a league to play in lol......Having a good time at home for a few hours a week is a blessing..
Make it happen Sir Maurice...
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  #17  
Old 02-18-2009, 09:14 PM
KTown49er KTown49er is offline
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Default

You haven't explained yet how you make it kick by itself.
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  #18  
Old 02-18-2009, 09:50 PM
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Geno H Geno H is offline
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Coaches,
Here is whats happening. The foot is held in place by the footrest on the TDK while you are placing the ball on the tee. If you place the foot on the footrest just enough to catch it then when the board is turned on it acts like a hair trigger and the vibration of the board causes the foot to slip and kick the ball automatically or a "no hands kick". You do have to have a magnet on the TDK base to hold it firmly in place. I have neodymium type magnet the size of calculator battery that fits nicely under the base. These magnets are STRONG and actually inexpensive. Carl has a standard magnet that is why it is much larger to do the same job.

Again, Coach Carl thanks for sharing!


Geno H
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  #19  
Old 02-18-2009, 11:21 PM
ivsoptionsondeck ivsoptionsondeck is offline
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Default Alright, no problem Fella's....

Quote:
Originally Posted by Geno H View Post
Coaches,
Here is whats happening. The foot is held in place by the footrest on the TDK while you are placing the ball on the tee. If you place the foot on the footrest just enough to catch it then when the board is turned on it acts like a hair trigger and the vibration of the board causes the foot to slip and kick the ball automatically or a "no hands kick". You do have to have a magnet on the TDK base to hold it firmly in place. I have neodymium type magnet the size of calculator battery that fits nicely under the base. These magnets are STRONG and actually inexpensive. Carl has a standard magnet that is why it is much larger to do the same job.

Again, Coach Carl thanks for sharing!


Geno H
Sir Geno's TDK's will take a 2 to 3 second delay to kick the pig skin off of the kicking Tee.
If you Prop it back behind the footrest properly, completely behind the footrest you will get that 2 to 3 second delay kick.
That's just enough time for the Defense to try and break the line of scrimmage to attempt a Field Goal Block as well.
I purchased my Magnet cubes at Michaels's Hobby Lobby Store.
Yes, Geno explained it just like I explained it to him the other night.
The way to activate the live action is to turn the game on after you have your footrest set, and the ball sitting on the Kicking Tee properly, adjustments on how your kick will determine how you place the ball on the Kicking Tee also.
One more Note: Any ball is good to use, but, the rubber balls are a little sticky.
So, if you don't mind Getting a Q-Tip , and small amount of vaseline jelly, i'll explain what you could use it for " it's optional " .
I take my Q-Tip with the grease on it, and wipe the Footrest, and the Kicking Tee to get a smoother release from the footrest, and the rubber football.
You can use what ever your ok with, but that's a plus I see using rubber footballs that stick to the Tee and the ball goes everywhere..
Thanks Geno for explaining to the Coaches wink.............
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  #20  
Old 03-02-2009, 05:34 PM
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Geno H Geno H is offline
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Default Auto kick!

This is BLAST!!!!!!!!!!!!! I worked with it last night some more.



Geno H
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