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  #1  
Old 04-12-2007, 01:17 AM
FrustratedFinFan FrustratedFinFan is offline
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Default Bases for FF.com figures

Hello guys,

I am seeking the best bases for my Dolphins team using FF.com figures (by Reggie Rutledge!!). The figures are cool and most are his stock poses. However, some of the players have a pronounced forward lean. On TTC's, they tend to tip forward and be unstable. I figure that I might be stuck using rookie bases only, since the prongs are on the corners all around.....and I think wide tops will work...any other suggestions? I am painting them to be a 1984 Fins squad and it sucks to see my front loaded Tony Nathan tipping forward when he needs to be running like a rocket!

Robert
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  #2  
Old 04-12-2007, 01:58 AM
Michigan Joe's Avatar
Michigan Joe Michigan Joe is offline
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Default I've only tried miggle bases but...

Robert,

I've been making some teams with FF figures too and my opinion is that by far the best bases with the "forward leaners" is the pro line strong rookie bases. In general, these bases seem to be the most stable bases for any kind of "leaners" or even taller players. These are great bases.

The other thing you can do is simply reposition a player on the platform by cutting the player at the feet and simply using super glue to reposition the player.

Interestingly, you can even use the pro line TTCs with these players if you reposition the player towards the rear. Those pro line TTC work pretty nicely if you have a rearward center of gravity on the figure.

My disclaimer is that I've only tried miggle bases. Hope this helps,
Joe
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  #3  
Old 04-12-2007, 08:29 AM
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Raven maniac Raven maniac is offline
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Default FF.com figures

Robert I've had the same problem before asnd I repositioned the figures toward the rear of the platform. But I also contacted Reggie on the figures and bases. He was really informative, and let me know just how to tweak for the right figure. So use the repositioning, but also contact Reggie he'll gladly help.

Darrian
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  #4  
Old 04-12-2007, 12:27 PM
Reginald Rutledge's Avatar
Reginald Rutledge Reginald Rutledge is offline
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Default Attn: Frustrated Fin-Bases and the Physics of FF.COM Players

FrustratedFins Fan,

One of the great things about learning about the Footballfigures.com players is understanding things like weight distribution. While it may be frustrating at the start to see a player run and then tip, those things can easily be fixed with a little ingenuity.

I will go down a list of the most problematic players for our customers. Depending on if you are allowed to weight your players up or play at a lesser weight standard, certain tricks can be done.

Here are a list of the most troubling players.

1. Sprinter (Peter Warrick pose)
2. Speed Demon (Willie Gault pose)
3. Punisher pose (Bavaro pose)
4. Galloping Ghost (Eric Dickerson pose)
5. Blitzer (Bruce Smith pose)

Methods to solve the problem:
Method 1
For Players 1-4, the platform is the same size of a traditional platform from Tudor. At the back foot of the platform, cut the platform straight across. Then, place the player towards the back of the base with the front part having some open area.

Method 2
Cut the player from the platform and move towards the very back of the platform. Use generic super glue and glue the player back on. Then place the player slightly back off the base with an open allowance in the front.

Method 3
If you allow weights in your league, always move the player with platform towards the back and place the weight towards the back of the base. This causes for great center of gravity.

Athletes = Players + Base "Rutledge Theory"
FrustratedFins,

I believe athletes in electric football can be as great as you make them. One of the advantages I have in knowing my product is I've done thousands of test with my figurines. I know them better than anyone. I know their strengths and their weaknesses.

Don't give up on the Sprinter pose. If you distribute his weight properly, you will find that with an "Old School" Quarterback Rookie Base, he will be your most physical and fastest receiver in your arsenal. I've done test to show him racing against players from other companies with similar make-up is more than 1.5 seconds faster. This player can get away from grabbing corners and he drags players with him.

The Speed Demon is just as smooth. His arm can be caught and made to turn around but he glides like the wind breezes through the air. I ran test on him with an SIW Green Base and he performs at such a high rate it is scary. He is Bob Hayes on my team. His tendency is to run and go inward to the left. However, I have him placed back off the base.

The Galloping Ghost figure is a straight-up homerun hitter. I use him on an "Old School" Number 21 or 25 Base. This player has too much speed that sometimes he will hit straight into the line and bounce out. He is not a patient athlete. He is placed back off the base as well.

The Punisher has more speed than any of the players. If you do not get the right balance, his momentum will carry him straight into the ground. So, you've got to again place him back off the base. Don't worry about the looks. When you see him run and make touchdowns, just because he's a little back off the base and it looks like an overflow of the player, guys will be wondering "How in the hell to stop hem".

The Blitzer, you may have to stand taller with the aid of a lighter and cold ice water. Light the player at the feet and tilt up. Then submerge in cold ice water. Then, place the player back just a little to give him the proper Center of Gravity.

One thing you've got to understand with our players is that they all have various functions. Each guy has a different Center of Gravity from the next. On teams that I have, I normally use "Old School" Rookie bases on skill players. I use "Old School" TTC widetops with lateral dials on O-Linemen. I use TTC on D-Linemen and Arrow/Gotham bases. On OLBs, I use Red Pegs (Old School). On MLB, I use TTC shell and lateral (Munro). On CBs, "Old School" QB bases because these are usually my best athletes. On my Safeties, I use wide tops TTCs.

As you can see, I use a combination of a lot of bases. I've never had a problem with any of my athletes performing at a high rate. Just knowing that all the players are not equally distributed and that the reason for the various weight distributions is due in part to creating a certain functionality for each figure. If you are still having problems with this, please contact me at (817) 451-4836. If anyone knows their figures, it should be the owner of the company and I can probably can give you whatever information you need.

Also, try using the Mike Singletary MLB pose as a runner. With his hands on his thigh pads, he makes a great I-Back. No hands to grab, small, elusive, and with the proper base (Old School QB Base), he is very hard to stop.

Reginald
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  #5  
Old 04-12-2007, 09:41 PM
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Pirate Rick Pirate Rick is offline
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Default gr8 post.

gr8 post reggie ! As a customizer of your figures i have found that the slightest adjustment in the figure (ie..moving him back, or leaning him one way or another) makes a HUGE difference in how he performs and what base type is needed. i have created some figures and then had to create or modify a base to accomidate the new figures balance. but the info you just gave here will help out alot. now if i can only find those bases you mentioned all will be good ..lol Rick G
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  #6  
Old 04-13-2007, 02:02 AM
FrustratedFinFan FrustratedFinFan is offline
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Default

Thanks for the tips Reggie, et al. I will probably do some surgery to my "galloping ghost" figure....he is Tony Nathan on my Dolphin's squad and I want him to fly. I have a great TTC widetop tweaked for speed that is awesome...better than many of my fastest rookie bases. I have used it for my Buzzball team's runner and it is a good one....but Tony just keeps tipping on it. However, I did notice the widetop worked well with your "Dominator" figure. He is Woody Bennett on my Fins squad. I will have to find a good speed base for my repositioned "galloping ghost!" I also have found that the widetops make good safeties and even corners.....those bases can be tweaked for speed. Tan bases are turning into my best linemen though....and they are strong enough to support the FF.com figures easily. I had two that Norbert tweaked for strength and they are awesome with the Reggie Linemen figs on board! I then tweaked some tans for the rest of the line with good results....and I am just a rookie tweaker. My big weakness now is tweaking for speed and achieving zen-like balance between my figure poses and their supporting bases!

Last edited by FrustratedFinFan : 04-13-2007 at 02:04 AM.
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  #7  
Old 04-13-2007, 02:06 AM
FrustratedFinFan FrustratedFinFan is offline
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Hey Reg...I also found your squatter to be a great lineman pose. That low center of gravity works really well as a blocker. I am even tempted to use three of these for my interior linemen!!
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  #8  
Old 04-13-2007, 03:20 AM
JIMBO
 
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Default Good Idea FFF!

I thought the same thing. Only thing is, RR's decals only give ya 2 of each pose!?! No sweat. I stole some from the poses I only used 1 of.
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  #9  
Old 04-13-2007, 01:00 PM
FrustratedFinFan FrustratedFinFan is offline
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Cool pic Jimbo....same kind of idea I had, but I hadn't thought of bending the arm to make the center....very nice!

Robert
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  #10  
Old 04-16-2007, 02:30 AM
Reginald Rutledge's Avatar
Reginald Rutledge Reginald Rutledge is offline
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Default Attn FrustratedFins Fan - Here's a Nice Trick

How to make a hiking center from the Squatter.

The Squatter is a natural pass blocking center but to aid in setting up your team based off the center, you may want to do this.

Take the Squatter right arm at the shoulder and cut it off. Take the right arm of the LT pose and cut it. Replace it onto the Squatter's shoulder. Cut the Squatter at the plaform base and tilt over with the aid of Super Glue. You can take the ball from the Gunslinger's left hand to use as a hiking ball.

Put super glue underneath the ball and on the feet of the Squatter.
Then place him back on the platform. There, you have one form of a hiking center.

For Guards, you can simply cut the upper torsos of the Bull and Kitchen and put on the lower torsos of "The Prime Time" and "The Lester" pose. You will then be able to see over the O-Line and have pass blockers with more range. you could also curve the arms out on these new customs so that you can get greater spacing.

It is so much you can do and I reveal these things on my DVD series.

Reginald
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